Making the 0 workspace exist by default

This commit is contained in:
Hunter Haugen 2010-05-08 11:55:21 -07:00
parent 4dcd5aa138
commit 489bcb3214

View file

@ -41,7 +41,7 @@ mModMask = mod4Mask
-- > workspaces = ["web", "irc", "code" ] ++ map show [4..9]
--
mWorkspaces :: [WorkspaceId]
mWorkspaces = map show [1 .. 9 :: Int]
mWorkspaces = map show [0 .. 9 :: Int]
-- Border colors for unfocused and focused windows, respectively.
--
@ -88,15 +88,19 @@ mKeys = [ ("M-S-n", sendMessage MirrorShrink ) -- Expand current window
-- if there is a workspace existing target name that is empty, delete it before moving
-- else leave everything as it is (no move/rename)
]
++ -- mod-[1..9] %! Switch to workspace N if it exists
zip (map (("M-" ++) . show) [0..9]) (map (windows . W.greedyView) (workspaces mConfig))
++ -- mod-shift-[1..9] %! Move window to workspace N if it exists
zip (map (("M-S-" ++) . show) [0..9]) (map (windows . W.shift) (workspaces mConfig))
-- Don't auto-assign the key shortcuts to dynamic workspaces. I want them staying on [1..9] only
-- ++ -- mod-[1..9] %! Switch to Nth workspace that exists in alphabetical order
-- zip (map (("M-" ++) . show) [0..9]) (map (withNthWorkspace W.greedyView) [0..])
-- ++ -- mod-[1..9] %! Move window to Nth workspace that exists in alphabetical order
-- zip (map (("M-S-" ++) . show) [0..9]) (map (withNthWorkspace W.shift) [0..])
++ -- mod-{o,e,u} %! Switch to physical/Xinerama screens 0, 1, or 2
zip (map ("M-" ++) ["o","e","u"]) (map (\x -> screenWorkspace x >>= flip whenJust (windows . W.view)) [0..])
++ -- mod-shift-{o,e,u} %! Move client to screen 0, 1, or 2
zip (map ("M-S-" ++) ["o","e","u"]) (map (\x -> screenWorkspace x >>= flip whenJust (windows . W.shift)) [0..])
-- Don't auto-assign the key shortcuts to dynamic workspaces. I want them staying on [1..9] only
-- ++
-- zip (map (("M-" ++) . show) [1..9]) (map (withNthWorkspace W.greedyView) [0..])
-- ++
-- zip (map (("M-S-" ++) . show) [1..9]) (map (withNthWorkspace W.shift) [0..])
where -- Make the mouse jump to the middle of the screen for gridselect
warpToCentre = gets (W.screen . W.current . windowset) >>= \x -> warpToScreen x 0.5 0.5
warpToCorner = gets (W.screen . W.current . windowset) >>= \x -> warpToScreen x 1.0 1.0